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Sonic
Mega Collection
Published
by SEGA
Developed by Sonic Team
Platform: GameCube
Released - Out Now
Price : £39.99
It's
probably ironic that a character that was created to compete with Mario
is now enjoying success on a Nintendo machine. Sonic Adventure 2 was a
great success as a GameCube launch title, so much so that a wave of new
Sonic games are promised. The first of these to arrive is Sonic Mega Collection.
This is basically a collection of 7 Sonic games that all appeared on the
SEGA Mega Drive. For Sonic enthusiasts the world over, this collection
is a dream come true and it will also give younger gamers a chance to
experience some of the classics of yesteryear.
Below
is the official description for each of the games which also show you
if the game is for 1 or 2 players:
Sonic
the Hedgehog - 1 player
Avoid traps and crazed robots as you dash through 6 hazardous Zones, each
with 3 exciting Acts. You will face Dr. Robotnik at the end of every third
Act. You have 10 minutes Game Time to clear each Act. After 10 minutes,
a "TIME OVER" message will appear and you will lose one Life.
If you have 50 Rings at the end of any Act, you can warp to the Secret Zone
by grabbing the giant gold Ring; here you can collect the Chaos Emeralds.
Sonic
the Hedgehog 2 - 1-2 players
Avoid traps and Badniks as you guide Sonic and his sidekick Tails through
10 different Zones on the trail of the mad scientist Dr. Robotnik. You
have 10 minutes Game Time to clear each Act. If you go over 10 minutes,
a "TIME OVER" message will appear and you will lose one Life.
With 2 players, Sonic and Tails compete to clear each Act in the fastest
time while gathering Score Points, Rings and Super Items. The game has
3 Regular Zones (2 Acts each) and a Special Stage. Player 1 moves Sonic
through the Zone on the top half of the screen and Player 2 moves Tails
through the same Zone on the bottom half.
Sonic
the Hedgehog 3 - 1-2 players
Dr. Robotnik's "Death Egg" has lost its ability to fly after
crash landing on the Floating Island, and only the power of the Chaos
Emeralds can repair his ship. To obtain these, he tricks their guardian
Knuckles the Echidna convincing him that Sonic and Tails are really his
enemies...Dodge Badniks and traps set by Knuckles, collect Rings, and
uncover Chaos Emeralds as you guide Sonic and his sidekick Tails through
6 different Zones on the trail of the deranged scientist Dr Robotnik.
Each player can control Sonic, Tails or Knuckles and compete in splitscreen
mode. Characters are selected at the start of the game. There are five
2 Player Zones, and in each you must complete 5 circuits. Other features
include GRAND PRIX MODE Race through all 5 Zones. MATCH RACE Race in any
single Zone. TIME ATTACK One-player practice mode.
Sonic
& Knuckles - 1-2 players
Having blasted Robotnik's "Death Egg" to smithereens, Sonic
is determined to find the Emeralds hidden on the Floating Island, but
Knuckles is equally determined to stop him by all means available. Help
Sonic or Knuckles to collect Rings, avoid Badniks and escape traps as
Dr. Robotnik attempts another dastardly plot to take over the world. You
have 10 minutes Game Time to clear each Act. If you go over 10 minutes,
a "TIME OVER" message will appear and you will lose one Life.
Every Act has a hidden room with a giant gold Ring. Leap into the Ring
to teleport to the 3D Special Stage. This is your chance to obtain a Chaos
Emerald.
Sonic
3D Flickies' Island - 1 player
Sonic travels to Flicky Island only to find that Dr. Robotnik has turned
the mysterious birds known as Flickies into vicious robots! Help Sonic
to rescue his friends and foil the deranged scientist's fiendish plot.
Defeat the enemies and rescue the Flickies by bringing them back to their
own dimension through the Giant Rings! Jump on or Spin Dash into a robot
to free the Flicky inside. Once freed, move past them to attract their
attention and they will follow you obediently. Take care though as they
tend to scatter when Sonic is attacked by enemies.
Sonic
the Hedgehog Spinball - 4 players
The deranged scientist Dr. Robotnik is once again turning the animals
of Mobius into robots using his monstrous contraption the Veg-O-Fortress.
Only Sonic can penetrate the pinball defence system, free the animals,
collect the Emeralds and put a stop to his fiendish plan. Using Sonic
as a pinball, work your way up through the Veg-O-fortress uncovering concealed
passageways, collecting Emeralds and avoiding deadly traps. Up to four
people can take turns to control Sonic in this thrill packed adventure.
Each level has a number of Chaos Emeralds you must collect before confronting
the boss robot and completing the level. A variety of hatchways and other
obstacles stand between you and the Emeralds. These can only be passed
by flicking hidden switches, and by repeated Sonic attack force. Follow
the directions marked in the background to make sure you hit the right
spots. With the blockages cleared, follow the path to find the Emeralds.
When all the Emeralds have been gathered, Sonic must destroy the level
boss.
Dr
Robotniks' Mean Bean Machine - 1-2 players
Dr. Robotnik is changing the jolly folk of Beanville into devious little
robots that will help rid Planet Mobius of music and fun forever. Group
the beans together to help them escape while working your way up to the
wilier henchbots. Remove the beans by stacking 4 of the same coloured
beans together. Attack your opponent by creating chain reactions, but
watch out for counterattacks! Beans drop from the top of the dungeon in
pairs. When 2 beans of the same colour touch, they will link. When 4 or
more beans are linked together, they disappear from the dungeon. Try to
arrange the beans into groups as they drop to prevent them from overfilling
The
games are exactly the same as when they appeared on the SEGA Mega Drive.
If you're a fan from back then, you probably won't gripe about the archaic
nature of the graphics and console yourself that the gameplay is all that
matters. To a certain degree this is true and it's fair to say the side-scrolling
2D Sonic games are actually more enjoyable than the more recent 3D ones
which often succumb to camera problems. If you like your eye candy though,
you'll probably see the package as out of date and an expensive way of
collecting some very old, rough looking titles which take absolutely no
advantage of the GameCubes' abilities. It's actually a shame that the
games weren't visually improved. They could have included the original
games and included new improved versions with the space available on the
GameCube disk.
There's
no problems for deaf gamers with the Sonic Mega Collection. These games
are from a time where technical limitations prevented speech from being
used and instead, text was the best way to relay all the information.
Of course if you've already played the games before, when they originally
came out then you'll already know this, as the games haven't been changed.
Is
the Sonic Mega Collection worth it if you have the original games? In
all honesty no. These games are direct ports which as we've already mentioned
is a shame. The aforementioned games (and the few extras that are included)
will only be of interest to those who no longer have the original games
and those who are interested in Sonic after his appearances on the GBA
and GameCube. It's a good collection but the sore point is the price tag
which at just under £40 is shocking for games that are direct ports
from an ancient console. Had the price been £20, then it would have
represented far better value for money.
Overall
Game Rating: 6.0/10
Good
games but it's a shame that the collection has been done in such an idle
fashion with no enhancements whatsoever.
Deaf
Gamers comment:
No problems at all.
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