Published
by LucasArts
Developed by Factor 5
Released: Out Now
Price: £39.99
Out
of all the launch titles for the GameCube one game stood
out above all others and sold a phenomenal amount of copies.
No, it wasn't a Nintendo title with Mario or Zelda. They
were nowhere to be seen on launch day on either continent.
The game which outsold all other GameCube launch titles
was Star Wars Rogue Leader: Rogue Squadron II. The game
looked very impressive and didn't play too bad either. Rogue
Leader made you feel like you were actually in a Star Wars
film at times. In fact only two real areas were lacking
the first being no multiplayer and the second being it's
lack of subtitles. Bearing this in mind it's time to review
Star Wars Rebel Strike: Rogue Squadron III.
Rebel
Strike once again takes scenes from the original Star Wars
trilogy and turns them into missions combined with a fair
amount of original scenarios to boot. Once again you'll
pilot the X-Wing Starfighter, Y-Wing Starfighter, A-Wing
Starfighter, B-Wing Starfighter and Snowspeeder but you
also get to control the AT-ST, the AT-PT, the V-35 Landspeeder
and best of all a Speeder Bike (not forgetting the Tauntaun).
Generally speaking the missions are enjoyable. I wouldn't
rate them as high as the ones in Rogue Leader but they are
great to play, for the most part. Once again you're out
to get medals with Bronze, Silver and Gold medals all to
be won. Winning one of these medals
relies on you meeting certain criteria such as completing
the level within a certain timeframe or not losing a life.
There are a fair amount of unlockable features for you to
earn too, such as the Star Wars arcade game.
One
of the key differences with Rebel Strike is that some missions,
or parts of the missions, will have you on foot as you control
your character from a third person perspective. In all honesty
this aspect of Rebel Strike is pretty poor. The camera is
fixed and is constantly your biggest enemy. On the subject
of enemies the ones you face on foot are pretty stupid.
You'll see no attempt to duck and
run for cover which is rather disappointing. Whilst
the space fights and speeder bike chases look impressive
the graphics and animations of the characters look disappointing.
All things considered the 'on foot' sections dilute the
quality of the game.
You
were out of look with Rogue Leader if you wanted a multiplayer
experience. Thankfully that has all changed with Rebel Strike
as the game supports a few 2 player modes. Best of all though
you can play through the whole of Rogue Leader in co-operative
mode (although you can't access it as a single player game).
In addition to the co-operative mode there are also some
other modes such as Dogfight, Rampage (you have to destroy
hostile targets whilst battling with your rival), Tag and
Defend (which requires you to capture bases and hold on
to them for as long as possible) and finally there are special
multiplayer games such as races etc. The only disappointment
with the multiplayer games is that only 2 players can compete.
Graphically
the game is more or less identical to Rogue Leader. As we
have already mentioned the 'on foot' sections look poor
but otherwise the game looks just as impressive as it did
when Rogue Leader was released. What is disappointing is
the loading times which seem to have at least doubled in
size from Rogue Leader. Some additional lighting effects
have been added (as shown in the included documentary) and
the framerate is more stable although it wasn't a problem
in Rogue Leader. The game features a variety of missions
in very different locations. Deserts, snow covered landscapes,
forests and of course space missions are all there and instantly
recognisable from the original Star Wars trilogy. Rebel
Strike certainly looks good but it's not a real improvement
over Rogue Leader but then again Rogue Leader is still the
most visually impressive game on the GameCube.
Thankfully
Rebel Strike is fully subtitled. You have to turn on the
subtitles via the options menu though. Once they are enabled
all speech is shown via text and this is a massive improvement
over Rogue Leader and makes the game much more enjoyable
for deaf gamers. You'll be able to
follow the tutorial this time around too, which is great
as it introduces the control system for the 'on foot' side
of the game. Whilst the game itself is fully subtitled
the unlockable extras such as the documentary are not subtitled.
This is a small quibble though and the fact that deaf gamers
can enjoy the main game more than makes up for it.
Rebel
Strike whilst not equalling the excellence of Rogue Leader's
missions is actually the better game for deaf gamers. The
fact that the game is subtitled and offers multiplayer games
means that you'll get more fun from Rebel Strike. The 'on
foot' sections of the game are poor though and take the
shine off an impressive game. It would have also been good
if the multiplayer games had been for four players but what
is available is most welcome indeed. If
you enjoyed Rogue Leader and you're looking for more quality
Star Wars action, then Rebel Strike will definitely satisfy.
Like Rogue Leader it's also one of
the better games on the GameCube.
Overall
Game Rating: 8.0/10
The
inclusion of subtitles and multiplayer components make this
a much better Star Wars title for deaf gamers.
Deaf
Gamers comment:
The game itself is fully subtitled but the extras aren't.
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