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Hitman
Codename 47
Published
by Sold Out Software
Developed by IO Interactive
Platform: PC CD-ROM
Released - Out Now
Price : £4.99
You
play as a bald headed hitman. Your identity is unknown at the beginning
of the game and all that is evident is that you have a barcode on
the back of your head and someone is giving you contracts to kill
by the lorry load. The first level you play is sort of a tutorial
level (fully subtitled) and sees you escaping from an asylum. You
are familiarised with your instruments of death and how to use them.
After the tutorial it's into the game proper. The game features
missions set in Hong Kong, Columbia, Budapest, Rotterdam and the
Asylum in which you begin the game. Each mission involves multiple
assassinations and our character constantly has a target in his
sights.
What
makes Hitman stand out from other games though is that you only
get one chance to perform your task. If asked to assassinate a negotiator,
you get one shot. Should you scuff your shot you will not get another
as guards and police pepper you full of lead whilst in pursuit of
you. Of course once you've made the kill you still have to make
it to the exit point to be sure of a successful mission.
On
the whole, Hitman: Codename 47 is an extremely enjoyable experience
but there are some niggles. You can't make your character crawl
which would have proved useful in certain cases. It would have also
been good if you could have played the whole game from a first person
perspective as this would have allowed you to be more aware of your
immediate surroundings. Perhaps the fact that you cannot save mid-mission
will annoy some people but after all, a hitman has to be a perfectionist
and tapping a quick save key every five seconds isn't really the
same feeling is it? For some the mission objectives may be a bit
thin on information but personally I combated this by playing through
the mission a few times and just getting the feel for it.
One
of the main problems with shoot 'em up games, particularly in one
that requires stealth, is that you don't see any visual notification
of the audible alarms that have been raised. You are notified of
such things in Hitman and are told things like 'the guards have
been alerted' and such like. When there is a cutscene (hardly any
in the game) it isn't subtitled. To be fair though the mission briefings
are given fully in text and pressing the F1 key during a mission
recalls the objectives. Any conversations that you have in a mission
are subtitled. All in all Hitman is deaf gamer friendly.
Recommendation:
If you like games that are immensely challenging then Hitman might
be your cup of tea.
Suitability for deaf gamers: The cutscenes are
not subtitled but otherwise it's OK.
Overall
Game Rating: 3.5/5
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