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Published
by Microsoft Game Studios
Developed by Rare Ltd.
Released - 21st November 2003
Price : £39.99
Much
was made over the sale of Rare from Nintendo to Microsoft
but now that all the fuss has gone away we finally have
the first Rare developed title for Xbox. Grabbed by the
Ghoulies is that first title and it's fair to say it's unlike
anything you've played before. Once more we return to the
mansion full of evil things theme only this time it's an
enjoyable family orientated romp instead of being a blood
and guts psychological thriller.
The
game begins with our hero, Cooper, and his girlfriend walking,
at night in a storm, in the middle of nowhere when suddenly
they come across Ghoulhaven Hall. Cooper's girlfriend wants
to go to Ghoulhaven Hall to seek shelter but Cooper refuses
saying it looks like it's full of creeps. The owner of Ghoulhaven
Hall, Baron von Ghoul, overhears this remark and sends out
his minions to capture Cooper's girlfriend. Needless to
say Cooper runs in after them in an attempt to rescue her
which, of course, is the aim of the game. The game is split
into five chapters and I would imagine the game will take
around 8-12 hours to complete depending on how well you
progress.
Ghoulhaven
Hall is split up into a mass of rooms and locations all
of which contain enemies that must be defeated. More often
than not your exit will be barred until you defeat all the
enemies (or all the enemies of a certain type) in the room.
You'll face enemies such as zombies, skeletons, ninja imps,
vain hunchbacks and possessed doors as well as the Grim
Reaper himself. Occasionally you get an extra twist to spice
things up. For instance sometimes you'll have the Grim Reaper
icon appear at the top left of the screen and a limited
amount of time to defeat your enemies. If you don't make
it out of the room before the time is up, the Grim Reaper
will enter the room and if he manages to touch you, it will
be game over. The Baron also likes to play about with your
health and every time you enter a new room your health will
be reduced to a point that makes it essential to hunt for
energy boosts if you are attacked a few times. Occasionally
Cooper will get a fright and you'll have to press the buttons
in a specific order (shown onscreen) in order to calm him
down otherwise he'll loose health.
Essentially
then the game is all about combat. In another twist though
Rare decided to make the right analogue stick the combative
baton and you won't use any of the buttons to carry out
your fighting (although A is used for picking up weapons).
It's simply a question of pushing the right analogue stick
in the direction of your enemies. It certainly is a simple
way to indulge in combat but it's not without it's problems
and it's rather tricky when Cooper is surrounded by a multitude
of enemies. You can use a fair amount of items for weapons
and whether it is a chair, a pile of burgers or a collection
of bottles they will all give you additional fighting power
but they are all destructible so you'll only have a few
hits with them. There are also some temporary power ups,
some of which are an invincibility power up that makes you
invincible for a while, a freeze power up that freezes your
enemies, a super weapons power up and a RIP power up that
allows you to destroy enemies with one touch. Cooper will
occasionally be given a special weapon (not all the characters
are evil in Ghoulhaven Hall) such as the water pistol that
contains holy water. Weapons such as this have a meter that
will deplete with use. If the meter goes all the way to
empty it will be unusable although it does refill when not
in use so you'll have to be careful how you use such weapons.
Grabbed
by the Ghoulies uses a kind of 3D cel-shaded look that's
not too far away from The Wind Waker. This gives the game
a sophisticated cartoon look and suits the mood of the game
perfectly. Whilst visually there is little to fault the
game, the camera control leaves a lot to be desired. We've
already mentioned that the right analogue stick (the preferred
method of control for camera manipulation) is already being
used as a combative baton so that means that the left and
right triggers are used to rotate the camera. This doesn't
work too well at all and is very irritating when you're
trying to move the camera while you're being attacked by
zombies, skeletons and other such nasties. On the topic
of nasties the enemies in the game all look good and animate
as you would expect them to, from the ninja imps to the
hunchback who likes to protect his not so handsome face.
Incredibly
there is no speech in Grabbed by the Ghoulies. The story
is told via an interactive comic strip book. You see the
events and then a black frame with text in, that relays
the events or the characters thoughts and speech. It actually
has a silent movie feel to it and it works extremely well.
This method is also totally deaf gamer friendly too. When
the text appears, either in the comic strip or tutorial
messages that you receive from time to time, you'll have
to press the A button in order to progress so you'll have
the time you need in order to read the text. All things
considered it's excellent for deaf gamers.
It's
a shame that Grabbed by the Ghoulies is arriving towards
the end of November because it would have made an excellent
Halloween game. It captures the cartoonish, haunted house
atmosphere perfectly and most people should find the game
enjoyable. There are two main issues with the game though.
The first is the length of the game. At around a dozen hours
tops it's not going to last too long, even with casual play.
Rare also included some mini-games (that are unlocked during
the course of the story mode) but these aren't enough to
keep you interested once you've finished the game. Secondly
the control system for the camera and combat is awkward
at times. The right analogue stick would have been better
left to control the camera and simply used the primary buttons
for combat. All things considered though Grabbed by the
Ghoulies is a promising Xbox debut for Rare and it's definitely
a good game to play in front of the family. It might not
last long but what's here is enjoyable and entertaining.
Overall
Game Rating: 7.9/10
Grabbed
by the Ghoulies is a good first game on Xbox for Rare. The
combat control could have been better and the camera control
should have used the right analogue stick but it's still
fun to play.
Deaf
Gamers comment:
No problems at all for deaf gamers. There isn't any speech
in the game and the story is told exclusively in text.
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