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Published
by Gathering
Developed by Techland
Released: Out Now
Price: £29.99
Earlier
this year it looked like it was going to be a splendid Christmas
for FPS fans. However with so many titles that have now
been postponed until at least spring next year, suddenly
there isn't so much to choose from. One of the first FPS
games to arrive for the run in to Christmas is Chrome. In
fact it's rather nice to see a FPS that hasn't been hyped
to the hilt over the last 6 months and I'm sure Chrome has
taken a lot of gamers by surprise by it's no fuss appearance.
Chrome
is set in the 22nd century and casts you in the role of
Logan, a mercenary who has just spent four years in the
Expedition Corps and four years in the elite Special Forces,
so it's fair to say that you're pretty skilled at armed
combat. Since leaving the Special Forces you've been taking
on various missions and all have been a complete success.
However after the catastrophe on Helios you want to begin
again and that's when you take up with Carrie, also a mercenary
and are bound for Valkyria, a planetary system in chaos
and ideally suited to the life of a mercenary.
Chrome
touts itself as a tactical shooter but in many ways this
isn't the case (although you have to make important choices
about what weapons to carry as you have limited inventory
space and it's only possible to carry a few weapons at a
time), at least it's not in the Rainbow Six mould which
is what I think of when the phrase tactical shooter is mentioned.
The games main story is made up of 14 missions but as it
is all tightly scripted there isn't much replay value in
it once you've played it through. Still it's nice to have
a FPS where you can just get on with the action and I'm
not one for complaining about linear gameplay as long as
it's up to scratch. The game's plot is OK and it begins
with one hell of twist as you are betrayed and left right
in a mess.
Most
FPS games get criticised for their artificial intelligence.
Chrome though has to be applauded for its AI. Enemies where
possible will take cover and do their best to avoid taking
hits. In fact when it comes to accuracy your opponents are
simply too accurate. Very early on in the game you are faced
with a sniper who is simply out of sight he's that far off
and yet every shot hits you. Forget circle strafing or serpentine
like movements in no time at all you'll have more holes
in you than ½lb of Gorgonzola. Close range enemies
aren't so frustrating because you have a decent chance of
taking them down first but the enemies who don't miss from
miles away can make things just a little bit frustrating.
To add insult to injury there is no indication as to the
direction of the shots which means you're a sitting duck.
Thankfully you can save anywhere you like so the frustration
is not as bad as it might be.
It's
clear that Techland have been influenced by some of the
classic titles out there as there are several drivable vehicles
(Halo influenced?), although you don't get to do too much
with them in the single player game you do get to use them
in the multiplayer games which is great. We see a Deus Ex
influence here too as Logan is able to use a variety of
bio-cybernetic implants. In fairness to Techland though
the implant system is rather more complicated in Chrome
than it was in Deus Ex. There are 7 implants on offer and
they include the Eye Scope, which enables an optical zoom
when using a light weapon; a Muscle Improver which helps
to reduce recoil when firing weapons and a Reflex Booster
which of course improves reflexes and reactions. These implants
have to be used sparingly though as you don't have unlimited
use with them. The implants are harmful to your body if
they are used too much so a circuit breaker has been included
to switch them off before they become hazardous. After a
while though you'll be safe to reuse them. Because their
use is limited you'll have to use them wisely, which adds
some welcome depth to the game.
Techland
have also taken care of those that like to take their games
online. Not only have they included an editor for you to
design your own levels but they have also provided some
rather good online modes. After creating a profile for yourself,
in which you pick a character model and customize the look
of him, you have a choice of playing over a LAN or the Internet.
Games include the classic Deathmatch, Team Deathmatch and
Capture the Flag as well as Team Domination (where your
team receives points for capturing specific bases on the
map), Total Team Domination (similar to Team Domination
only you have to capture all bases to receive points) and
Assault (where one team has to destroy a target and the
other team has to defend the target).
What
no one can deny with Chrome is that it looks fantastic.
The game engine used here is superb and not only does everything
look very impressive but it also manages to keep a nice
framerate too. The detail in the game, particularly in the
outdoor areas is top notch and easily rivals any game engine
out there at the moment. The grass sways in the breeze and
you can see the sunlight stream through the trees. The textures
also look superb. I couldn't believe that my aging Geforce
4 Ti4200 was actually performing so well with all the detail
that was on display. The only real disappointment, graphically
speaking has to be the faces of the characters which really
don't look that good. It's not a complaint by any means
but it really stands out when surrounded by the graphical
excellence that Chrome has.
Chrome
also has to be one of the most deaf gamer friendly FPS games
I've played to date. The cutscenes are all subtitled and
the conversations are all shown in text via the communicator
windows (dialogue box). You can recall any of the conversations
at any time by pressing the 'L' key to open the data log.
Mission objectives can be recalled by pressing the 'M' key
which also shows you the map too. You are given text alerts
when your mission objectives have changed, which is very
nice to see. In fact Techland have really done a good job
in making Chrome as deaf gamer friendly as possible, which
is brilliant.
Generally
speaking I've enjoyed playing Chrome. The major sticking
point with the game has to be the unbelievable accuracy
of your opponents. The AI at times is simply too fierce
and far too accurate. However being positive this does encourage
you to save often and brush up on your own aiming. This
isn't a FPS where you can waste ammunition and let the bullets
fly. It's extremely challenging, even on the easier of the
five difficulty settings but persevere with it and you will
be rewarded. Looking on the bright side you might still
be enjoying Chrome when Christmas has come and gone.
Overall
Game Rating: 8.0/10
Graphically beautiful and immensely challenging Chrome isn't
a FPS that you'll play through in a weekend but it is one
that will test your FPS skills right to the full.
Deaf
Gamers comment:
An excellent effort from Techland has been made to make
sure that deaf gamers can enjoy Chrome.
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