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X-Men
2: Wolverine's Revenge
Published
by Activision
Developed by Gene Pool
Platform: PlayStation 2
Released - Out Now
Price : £39.99
The
latest X-Men game concentrates on the most aggressive member of
the X-Men, Wolverine. The game begins at the start of the Wolverine
story, when Logan (Wolverine) has been captured and has had the
adamantium fused to his skeleton, in other words he is fully equipped
with those deadly retractable claws that we are so used to seeing
him use. The initial task in the game is to get Wolverine out of
his captivity. Something tells me this isn't going to be easy as
hoards or troops are all waiting for him and they are armed with
all manner of weapons. Even after his escape Wolverine has a new
problem when a deadly X-Virus is activated within him and he has
48 hours to find the antidote.
The
game is full of combat; it is an action game after all. Wolverine
has a variety of moves that he can use. As well as the usual kick
and punch moves, Wolverine can build up his rage and strike opponents
with his fearsome claws. He also has stealth ability where he can
see/sense enemies and explosives that normally would be impossible
to see. Should Wolverine become badly hurt, as indicated by a health
bar, he can retract his claws to receive healing. The healing does
take a long while though.
Which
is just as well because the AI of your enemies is rather disappointing
to say the least. Run into an area where there are about a dozen
or so enemies and it's easy to pick them off one or two at a time.
The awareness of the AI seems really slack with only the boss fights
offering something of a challenge, that is of course until you figure
out a pattern to defeat them and then it's all straightforward.
The main enemies in the game are pleasing though and what you would
expect. Enemies such as Wendigo, Juggernaut, Omega Red, Magneto
and of course Sabretooth are all here to try and finish off Wolverine.
To aid Wolverine, Professor Charles Xavier is on hand to give hints
through a telepathic link.
Graphically
Wolverine's revenge is quite good. The look and animations of Wolverine
are what you would expect as are the look of the main enemies. The
framerate remained smooth during hectic battles too, which is always
a plus. The control system is also up to the task. As you perform
moves for the first time you are notified how to perform the actions
so there is no need to browse the manual in order to find out.
Wolverine's
Revenge is for the most part a decidedly average game but for the
deaf gamer the disappointment doesn't end there. There are no subtitles
in the game and there is no way of enabling subtitles either. Mission
objectives can be accessed from the pause menu and tutorial tips
appear in text but once again we have a game where deaf gamers cannot
enjoy the story. A lot of enemies are audible but there are no visual
warnings of their presence that only add to the frustration. Out
of the four bonus features only 3 are of any use as the Jukebox
bonus is simply music tracks that appear in the game. Wolverine's
Revenge is not really suitable for a deaf gamer.
With
the game only being average, if it wasn't badged as an X-Men game
then it probably wouldn't even be looked at, and generally deaf
gamer unfriendly, it's fair to say that Wolverine's Revenge is not
really suitable for a deaf gamer. Yes it is possible to struggle
through albeit very frustrating especially as the game drops you
back at the beginning of the level if you get killed which makes
things really irritating.
Overall
Game Rating: 4.5/10
Decidely
poor gameplay and no subtitles mean this isn't one of the better
action games we've seen over the years.
Deaf
Gamers comment:
There are no subtitles but mission objectives and tutorial hints
are in text.
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