|
Vietcong
Published
by: Gathering
Developed
by: Illusion Softworks\Pterodon
Platform: PC CD-ROM
Released - Out Now
Price : £29.99
We
gave our preview of Vietcong a little while ago and it's fair to
say that our initial impressions of it were favourable. A FPS with
the Vietnam War as a backdrop is perhaps the best way to describe
the game. Throughout the game's 20 single player missions you'll
control Sergeant Steve Hawkins. The action is slightly different
from other FPS games as the game is not just about going in with
all guns blazing and the interaction you have with your squad members
isn't as in-depth as you would find in the Tom Clancy tactical shooters.
What
makes Vietcong different from many other FPS games is the need to
use your environment to cover your movements. Most of the time you'll
be moving through levels that have thick foliage and it's wise to
utilise this as best as you can. The VCs that will be firing at
you seem to have an uncanny knack of being able to hit you so it's
vital to dispatch them as soon as possible. Whatever else can be
said about Vietcong, it's fair to say that it's one of the best
games out there for it's depiction of jungle warfare.
What
might be a problem for some gamers is that Vietcong doesn't really
have a continuous plot to involve you in what's going on. For the
most part the game appears to have been a series of missions that
have been strung together. Of course in a FPS a lot of people don't
care about the plot and just want the action and it's true the game
doesn't suffer too much because of the lack of a decent storyline
but it still would have been great if there had been one.
Whilst
you have a squad of men with you, you don't have the same degree
of control over them that you would in games such as Rainbow Six.
This will be a problem for some gamers as it feels like you don't
have the ability to control your squad in the way that you see fit.
Fortunately your squad members seem to have a knack of managing
to look after themselves and don't head off and get themselves killed.
Whilst it would have been brilliant if you could have had greater
control over what they did, I suppose there are gamers who appreciate
that the game isn't overly complex and doesn't have a steep learning
curve like so many of the tactical shooters.
Vietcong
is an 18 rated game and with good reason too. Not since the game
Kingpin have I come across language this strong. Of course it's
probably meant to be a sample of the language the soldiers actually
used but it would have been good if you could have turned off the
abusive language. Bear this in mind if strong language offends you.
When
you've finished the campaign there's still plenty to do. Throughout
the campaign you'll unlock maps and extra weapons that can be used
to take part in the Quick Fight mode that pits you against some
lethally accurate AI bots. You can also redo the campaign missions
you have already completed. The multiplayer game offers a variety
of modes. There's deathmatch, team deathmatch, capture the flag,
assault team game, last man standing, real war (you have to capture
three flags) and co-operative. The multiplayer modes are impressive
and it's already proving to be a popular title amongst online FPS
players.
Vietcong
is generally deaf gamer friendly. Subtitles can be activated from
the options menu and most speech in the game is subtitled. It's
strange how the non-English speaking characters are not subtitled
though especially as even the hearing gamers could probably have
benefited from subtitles in this case. If VCs are present in the
area you'll by notified in text to get down and seek cover, which
prevents a lot of frustration. Let's be honest here, the nature
of Vietcong would make the game almost impossible to play for a
deaf gamer if such warnings were not given in text. The mission
briefings, debriefings and instructions are given in text too. Pressing
the Tab key will bring up the list of objectives and show you those
that have been completed. Between missions you get to walk around
Hawkins' Bunker that is full of information and this is all given
in text.
The
compass on the HUD can show the location (general direction) of
your enemies and this too is useful for a deaf gamer. Of course
those of you who want the game extra difficult can turn this off.
There is an option to use voice communication in a multiplayer game
that is going to affect a deaf gamer's enjoyment unless you can
play in a game where only text chat is allowed.
Graphically
Vietcong looks good. The graphics are not quite up to the standard
set by Unreal 2 by nevertheless it still looks good and you're going
to need a meaty PC setup to run the game at anything above 800x600
screen resolution. One of the most pleasing visual aspects is the
dense foliage that you move through. It really makes you want to
take out your machete and hack your way through.
The single player missions are enjoyable but inhuman accuracy of
the VCs might prove a touch irritating to some. Still the missions
are varied and keep you on your toes. Despite the game being deaf
gamer friendly it's also fair to say that the game makes good use
of environmental sound and hearing gamers will find the game slightly
easier, particularly if they have surround sound, to deal with the
VC attacks.
Overall
Game Rating: 7.8/10
Overall
I think Vietcong is perhaps best summed up as a good single player
game with very good multiplayer options.
Deaf
Gamers comment:
The game is generally fine for deaf gamers but it is fair to say
the game will be slightly easier for hearing gamers due to the assistance
they will receive from the environmental audio.
|