Grand Prix Legends
Published
by Vivendi UIP
Designed by Papyrus
Platform: PC CD/ROM
Price £9.99 Released: Out Now
System requirements
Windows 95/98/98SE/ME
Pentium 90 or better
16MB of RAM
3Dfx and Rendition accelerator cards supported.
Okay let's
get straight to the point and tell you that Grand Prix Legends is the best driving
simulation that has ever graced the PC. In fact unless you are used to driving
60's racing cars this game will provide a whole new experience. Should you be
used to games such as Need for Speed or Grand Prix (1,2 or 3), Grand Prix Legends
will make you realise how artificial those games are. The cars slide and drift
and even bounce which is scary to say the least. Forget using the keyboard or
the gamepad as this game is useless without a good steering wheel. A wheel allows
you to get a proper feel for the car and believe me, you need every bit of help
you can muster with this game.
Races in the 60s were far more demanding. The tracks were a real challenge.
The monster track being the Nurburgring which is 14 miles long. The attention
to detail by Papyrus is staggering. All the authentic drivers are here as are
5 classic cars. The Ferrari 312 is a real beast and is probably the best vehicle
in any game ever.
The major problem with this game is that it demands time to learn the driving
skills, it is no arcade racer. Although a Pentium 90 is the minimum processor
I would recommend at least a Pentium 2 300MHz. Originally the game did not support
direct 3d cards but a patch is now available (www.papy.com) that enables you
to use most 3D cards so this is no longer a problem.
If you are
serious about your racing simulations then there is only one to consider and
that is Grand Prix Legends but if you like your action more arcadey then steer
clear as this will prove far too difficult a challenge.
Click the thumbnails to see the big picture.
Recommendation:
Highly Recommended. A great simulation not a game.
Suitability for deaf gamers: Very Suitable.