Green Day: Rock Band Xbox 360
Published by: Electronic Arts
Developed by: Harmonix
Whilst this is strictly speaking a review of Green Day: Rock Band, I’m not particularly comfortable with calling it that. There are two reasons for this. Firstly because it’s a music based game and this is a website for deaf gamers and secondly because it’s the kind of title that you instantly know if it will appeal to you. Green Day fans will purchase the game without reading any reviewer’s comments and those who don’t like the group will simply avoid it. However, it’s only fair that we go over the game’s content as a point of reference. We should also mention that we only have access to a guitar which means we can’t comment on the role of the other Rock Band instruments in the game.
Green Day: Rock Band offers a total of 47 Green Day songs as well as photos and videos with three venues for you to perform in. In truth it’s a package that fans of the band will regard as an essential piece of merchandise. Looking at this as a pure Rock Band experience however, there’s nothing here to differentiate it from previous Rock Band titles aside from its sole focus on Green Day. The modes on offer are Quick Play, Career (Local or Xbox Live) and Training.
Up to four players can participate in the Career mode taking the parts of the guitars, drums and vocals. Should you be playing solo, you’ll get to choose which part to play. As in other Rock Band titles you’ll earn points for playing correctly and when you’ve amassed a specific amount of points, you’ll earn stars with a maximum of five stars being up for grabs for each song. The initial songs you have access to are quite easy and most will earn four stars without really playing that well but as you earn access to more venues and songs, the difficulty level can become quite challenging. The game also offers four difficulty levels so everyone should find a difficulty level that suits them. Earn three or more stars for a song and you’ll earn CRED. CRED allows you to unlock challenges for each venue.
From a presentation point of view, Green Day: Rock Band is a little disappointing. The general look of the game doesn’t do anything drastically different and the style of presentation and the graphical quality of the character models is pretty much the same as in previous Rock Band titles. It’s a little disappointing that the band only has a small number of different outfits and that you only play in three different venues but fans of the group will only see this as a minor disappointment. However, as a result you’re not offered much in the way of visual variation although you won’t have too much time to admire the scenery anyway.
Whilst it may seem silly covering the suitability of a music game for deaf gamers, it’s worth mentioning what there is in the way of subtitling. The game does offer subtitles although they are disabled by default. Song lyrics are subtitled and you can choose to have the text either appear lines at a time or have the text scroll across the screen. Unfortunately, the training lessons are not subtitled and for the most part are a complete waste of time for deaf gamers. The game uses a mix of text, numbers and icons to display information on how well or badly you are performing the various parts of a song.
It wouldn’t be correct of us to give a rating to Green Day: Rock Band because by its very nature it’s a game that isn’t designed for anyone who can’t fully appreciate the band’s music. Essentially this ‘review’ is here just for information and at least it’s fair to say that deaf gamers could join in with their hearing friends, at least in respect to the guitar portion of the game anyway. Fans of Green Day will undoubtedly appreciate the package but it doesn’t do anything to change the Rock Band formula although that’s hardly surprising given that this is a themed package rather than a sequel.