The Eye of Judgment: Legends PSP
Published by: Sony Computer Entertainment Europe
Developed by: Sony Computer Entertainment
I daresay it’s been surprising to most that The Eye of Judgment has made its way to the PSP given that the series was used to showcase the abilities of the PlayStation Eye camera. Indeed there are some key difference between the original and this PSP version. The most obvious differences are that you don’t have real cards and a camera to interact with and this does have a detrimental effect on the game. That said you don’t have to pay out for booster packs to acquire additional cards and that can only be a good thing.
The Eye of Judgment: Legends’ storyline is focused on the return of the Bioliths and the havoc they cause. You take the role of a saviour who has the power to face the Biolith army and topple the false god Scion. After choosing what you will be called you’ll pick an elemental alignment (which in this case means picking a deck of cards to start with ranging from the Starter to Wood Deck). As well as the game’s Story mode, you have the opportunity to visit the Card Shop to purchase new cards with the gold that you earn from battles (you’ll also earn additional cards from winning a battle). You can also visit the Deck Builder to compile your own custom decks. You can enter the Battle Arena to take tutorials, training duels (which allow you to configure every aspect of the battle) or fight wizards that you’ve already encountered in the Story mode. Once you’ve played through a couple of missions you’ll have the ability to engage in Ad-Hoc and Infrastructure duels as well as trade cards.
A battle is played on a 3x3 grid of fields. The idea is that the first to occupy five fields will win. At the start of each turn both you and your opponent will acquire two units of mana. It is this mana which is required to place creatures on any given field. Each creature has its own attack power and range. Some creatures can only attack an enemy that’s right in front of them so the direction in which you have them facing can be very important. It should also be noted that defending creatures can also counterattack in specific directions and this is also something that must be taken into consideration particularly as extra damaged is given for attacking a creature’s blind spot. Of course each creature and field has an elemental alignment (Fire, Water, Wood, Earth and Biolith). If you place a creature on a field of the same elemental alignment (with the exception of Biolith) he’ll gain additional HP but if you place them on a field that’s opposite a contrasting element (Fire—Water, Earth—Wood) they’ll lose HP. Of course you also have access to spells and you have the ability to do things such as increase the defence of your creatures and flip fields over to change their elemental alignment and these abilities can help to change the flow of the battle.
The battles in Legends are certainly decent but the real problem is that without the unique features of using the camera and real cards to add that immersive quality to the game, you begin to realise that the basic structure of the game isn’t as deep as some of the card-based games out there. However, if you are a fan of The Eye of Judgment and are already fully aware of what to expect, there’s every chance you’ll appreciate that Legends allows you to enjoy battles whilst on the move when you’re away from the PlayStation 3. It should also be noted that if you haven’t played The Eye of Judgment, Legends is actually pretty inviting to newcomers and does a good job of easing you into the various game-play mechanics without making you sit through rather dull tutorials and for that the developers should be applauded.
In regards to its visual quality, the game can simply be regarded as adequate. The game’s graphic novel style cut scenes look quite good. During battles you never get to fully appreciate the look of the cards or the characters they produce as they are simply too small and the battles are rather basic looking. On the bright side however, there are no performance issues with the frame rate and load times are absolutely fine.
Legends won’t cause deaf gamers any problems. The game’s graphic novel style cut scenes delivers their information via text only so you’ll be able to follow the game’s storyline without any problems. Mission briefings are given exclusively in text that you can read at your own pace. The tutorial information is given just in text and it can be recalled at any time. The only complaint with the tutorial information that can be recalled is that I wish the text had been a little larger to be a little easier on the eyes but nevertheless it’s still readable. During the card battles there is some speech that isn’t subtitled but none of it is of any importance.
If you’re already a fan of The Eye of Judgment then Legends is easy to recommend as you’ll be fully aware of what you’re going to get in addition to having the bonus of not having to pay out for additional card packs. If you’re just a general fan of trading card games then the game is a little tougher to recommend. What the game does, it does well but some might find the lack of depth a little disappointing. However, it’s friendly for newcomers and if you haven’t played a game of this nature before it’s certainly not one that will overwhelm and that has to be a good thing.