You're in the Movies Xbox 360
Published by: Codemasters
Developed by: Zoë Mode
Whilst the Xbox Live Vision camera has been out for quite a while now, there hasn't been much in the way of software to make use of the camera. You're in the Movies is about to change all that as you can now use your Xbox Live Vision camera to put yourself in a variety of movie trailers. It's an idea that should have been a lot of fun but whilst there's fun to be had, that fun is short-lived thanks to much of the game being highly repetitive.
Up to four players can take a role in creating your movie trailer (which only last a few minutes at the most). Essentially each player will have to take part in a variety of mini-games which gets you to perform a variety of moves. In addition to taking part in the mini-games, you'll also be filmed performing a range of expressions. You may be asked to look like you are confused or to pretend that you are looking down a well for example. These moves and expressions are then placed on top of the film footage and the results can be rather comical. When you've made the movie trailer you get to watch and save it, if you want. There is also an awards ceremony when the player who has put in the best performances in the mini-games and acting challenges will be chosen.
There are thirty movie trailers to be made altogether but most of these are locked when you first play. After you've completed a few of the movie trailers you'll unlock the Director Mode which allows you to mix and match clips from the included movies. The number of movies on offer is commendable but the problem is that 'making' these movies is very repetitive. The reason for this is because there are only a small amount of mini games to perform so even though the movie you'll end up with is quite different, making the movies is a very similar experience. Much more variety was needed to keep the process of making the movies feel less repetitive.
There are numerous problems with You're in the Movies. It can be tricky just to setup the camera for optimal recording. Ideally you're going to be recording four people (if you have less, pre-recorded footage of an actor is shown in the place of the roles that haven't been filled by anyone) and it can be tricky setting the camera in a position that will suit four people of differing heights. If you're playing with four people of the same height you'll have no problems but I suspect this will be an extremely unlikely situation for most people. Perhaps more problematic is the camera itself. It has a hard time in differentiating you from the background. Whilst there is a setup process, involving filming the background with you in and out of the picture, the game still manages to include parts of the background in the finished movie on occasion. Admittedly I used the camera in a normal living room environment and I wasn't expecting film studio quality results but, even so, the results were a little on the rough side.
Sadly, You're in the Movies isn't subtitled but there is enough information displayed in text for deaf gamers to know what they have to do. None of the presenter's or director's comments are subtitled which is disappointing. Sure some of their comments are annoying but some of the director's comments provide additional information to the information that is shown in text and whilst none of the additional information is essential, it's still disappointing that deaf gamers won't be aware of it. Basic instructions are shown in text and pictures of the players who are due up next in front of the camera are shown so you'll always be aware of what needs to be done. You'll also see an actor on the lower left of the screen giving a demonstration of what needs to be done is some circumstances. The training video isn't subtitled but the game manual covers the information in more detail anyway. The awards ceremony that follows the finish of the film is also not subtitled.
You're in the Movies is certainly fun for a while but the novelty won't last for long. There aren't enough mini-games and the process of creating each of the movie trailers feels too similar. Technical issues with the camera are unfortunate and they also manage to spoil the experience somewhat. It's also a shame that the developers did not bother to include subtitles. Of course there are circumstances where the game could be fun. For instance, it's a game that younger children will enjoy when played in short bursts and those family members who don't mind making a fool of themselves in the name of fun will probably get something from it. For everyone else, the wait for a good game to use with the Xbox Live Vision camera goes on.