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Published
by GMX Media
Developed by Future Games
Released - Out Now
Price : £29.99
If
I was pushed to pick a favourite genre it would have to
be adventure games. I'm not overly struck on games that
rely on quick reflexes, although I don't do too bad with
them, but when I sit down in front of the PC to play a game,
I like to experience a good story and solve challenging
puzzles. Most would admit the golden age of adventure games
has passed and that quality adventure games are in very
short supply but if you thought there were no classics left
in the genre then think again. The Black Mirror from Future
Games and GMX Media is an adventure game that will please
seasoned and new adventure gamers alike and it's one of
the few modern adventure games that has real puzzles.
The
Black Mirror is billed as a 'Horror Adventure'. Don't be
misled by that billing though as the game isn't a point
'n' click version of Resident Evil. Personally I would have
described the game as a sinister murder mystery and a very
good one at that. You play as Samuel Gordon and the opening
sequence begins with the death of your grandfather, William
Gordon. It's obvious from this cutscene that the death is
not a natural one and it appears as if some force has thrown
William Gordon to his death. However in the aftermath of
William's funeral, which is when you take control of Samuel
(incidentally this is the first time Samuel has returned
to the family home in 12 years after his wife was killed
in a fire, a death that Samuel blames himself for), it's
obvious that everyone except Samuel is treating the death
as suicide. The more Samuel investigates William's behaviour
in the last year of his life, the more he is convinced that
something isn't right and when Henry the gardener suffers
an accidental death it does indeed seem that some great
evil is at work.
In
my book an important part of determining whether or not
an adventure game is worthy of attention is the quality
of the puzzles. If the puzzles are too abstract or the developers
have resorted to dumbed down basic ones such as is in last
year's Broken Sword: The Sleeping Dragon (where pushing
blocks made up a high percentage of the puzzles), the whole
game experience becomes ugly and just doesn't feel right.
Earlier in the week we reviewed Egypt III and it was great
to see a good standard of puzzles in the game, however the
puzzles found in The Black Mirror have to be the best in
an adventure game for many years. The puzzles are actually
logical and if you really think about them they can be solved.
Early on in the game you have a puzzle which requires you
to map out the solar system by placing small wooden models
of the planets into their correct positions. After consulting
a map of the solar system and seeing what the planets looked
like I was able to solve the puzzle. The majority of the
puzzles are like this and it's great to see an adventure
game that relies on logic for once.
Adventure
games have employed many different interfaces over the years
but I'm pleased to say that The Black Mirror uses the classic
point 'n' click interface. Those of you who have played
the first two Broken Sword games on PC will be instantly
familiar with the style of The Black Mirror. The game is
displayed in a letterbox style format with a small border
on the top and lower part of the screen. Taking the mouse
pointer down to the bottom of the screen will make your
inventory items appear and placing the mouse pointer in
the top right of the screen will make the game options icon
appear, which you can use to save your game. Placing the
mouse pointer over an item that can be interacted with will
make the mouse pointer turn red. Once an item can no longer
be interacted with it will cease to make the mouse pointer
turn red. With some objects though you can still look at
them by using the right mouse button. If you come across
a character with whom you can have a conversation the mouse
pointer will turn to a speech bubble icon to signify this.
Seasoned adventure gamers will also be pleased to learn
that inventory items can be combined (something else that
is often stripped out of modern adventure games). A door
icon will signify when you can move to another room or area.
Double clicking when this door icon appears will move you
more quickly to this new area and save you having to watch
Samuel take every step.
The
Black Mirror is definitely one of the better looking adventure
games to date. There are over 150 locations in the game
and the quality of them is superb. As well as having fantastic
looking backdrops you also have a variety of weather effects
such as rain and fog. Whilst the scenery looks great though
the character models look a little rough by comparison.
Some of the character animations take far too long to complete
and you'll often have to wait for a character to complete
his/her animation before they'll talk to you which can take
several seconds (not much I know but as it happens most
of the time it adds up to being a bit of an issue). The
games cutscenes have been very nicely done and set the dramatic
tone for the game.
It's
great to see that The Black Mirror is subtitled too, cutscenes
and all, but you'll have to enable the subtitles. The conversation
text is colour-coded with Samuel's text displayed in a tan
coloured text. We mentioned earlier that the game is displayed
in a letterbox style and the text for the conversations
(or Samuel's thoughts) are displayed in the lower black
border for maximum clarity. There isn't a record kept of
any of the conversations you experienced in the game but
the steadily paced speed of the text makes for easy reading.
The game makes good use of mouse cursor icons, as we've
mentioned a few paragraphs ago. In fact there is nothing
here that would prevent deaf gamers from enjoying the game,
which is great.
The
Black Mirror is the first adventure game I've seen from
Future Games and given the quality of it I sincerely hope
it's not the last. There are a few issues such as the characters
taking a while to complete there animations but on the whole
it's an adventure game of a very high quality that fans
of the genre will really enjoy. The quality of the puzzles
is also impressive and it's great to see that they are all
logic based rather than trying to be too easy or abstract.
Another good thing about the puzzles is that they fit naturally
into the game and don't feel like hurdles (that have little
to do with the plot) that have been put in the way to delay
your progress. If you only have a passing interest in adventure
games you're going to appreciate The Black Mirror because
it has a well thought out story and great puzzles that combine
to make it one of the best adventure games we've reviewed.
Overall
Game Rating: 8.9/10
Great puzzles and an interesting story help to make The
Black Mirror a truly great adventure game.
Deaf
Gamers comment:
No problems for deaf gamers.
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