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Published
by THQ
Released: Out Now
Price: £29.99
With
games based on the Scooby-Doo license having sold in excess
of 4 million titles it's no surprise to see a wave of new
titles appearing to coincide with the release of the new,
live action, movie. A short while ago we looked at Scooby-Doo!
Mystery Mayhem and whilst it wasn't that deaf gamer friendly
it was faithful to the cartoon series that we all know and
love. Here we have a Game Boy Advance game based on the
latest movie, Scooby-Doo 2: Monsters Unleashed.
The
gang, Fred, Daphne, Velma, Shaggy and of course Scooby-Doo,
are invited to Coolsville's Coolsonian Criminology Museum
for the opening ceremony. It doesn't turn out to be a happy
occasion though as a pair of ghouls ruin the occasion and
humiliate the gang. With their pride and reputation battered
the gang have a lot at stake. Throughout the game you'll
have to gather clues, set traps and use disguises, not to
mention gather scooby-snacks and avoid attacks from those
pesky ghosts.
The
game features levels that are based on movie stills and
artwork but this doesn't stop them from being uninspiring.
The gameplay is rather mundane and the control feels rather
laboured. Initially you'll control Scooby through some basic
platforming levels and even this early into the game it
just doesn't feel right. Character movement feels slow and
heavy and all but the Scooby-Doo enthusiast will struggle
to sustain an interest in the game. There are some mini-games
in here, one of which allows you to drive the Mystery Machine
from a top-down, overhead, perspective but they do little
to make the game more interesting.
Graphically
it's all a bit of a mess. The characters are large and chunky
and the low level of detail they possess is actually more
Game Boy Colour like than the Game Boy Advance. The colours
used aren't that subtle either. It looks like the developers
decided to restrict themselves to using a limited palette
of only a handful of colours and this also manages to create
that Game Boy Color look, which is disappointing. Having
such large characters and such basic looking backgrounds
makes the game visually disappointing and also rather clumsy
when it comes to the platform elements of the game.
As
we've so often remarked with Game Boy Advance games, there
are no problems for deaf gamers. All information is displayed
in text so you'll be able to follow the games story although
to be honest it's basically a straightforward, no frills,
platform game and the story line does little to increase
its appeal.
Essentially
then Scooby-Doo 2: Monsters Unleashed is a sub-standard
game that only Scooby-Doo enthusiasts will want to play.
In a final twist though, and a rather unusual one at that,
you'll also be rewarded from going to see the movie with
additional features in the game. As the credits roll at
the end of the movie you'll see Scooby playing a Game Boy
Advance which has a code on the screen. Entering the code
into your game will unlock an alternate ending. Personally
I haven't seen the movie so I can't comment on the alternate
ending. Although this seems like a ploy to encourage more
people to see the movie, I suspect the code will be made
public on the Internet sooner rather than later.
Overall
Game Rating: 3.5/10
Scooby-Doo
2: Monsters Unleashed is quite simply a huge disappointment
and only completely dedicated Scooby-Doo fans will be forgiving
enough to ignore the many inadequacies the game has.
Deaf
Gamers comments:
No
problems.
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