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Published
by DreamCatcher Games
Developed by People Can Fly
ETA: Spring '04 (PC), Summer '04 (Xbox)
With
the constant delays that Doom III and Half-Life 2 have had,
and their inevitable shift to 2004, it's probably easy to
forget that other promising FPS titles are set to arrive
this year. One such title is Painkiller that is set to arrive
for both Xbox and PC. We were fortunate enough to get our
hands on an early version of the game that hints at what
is to come. We've had a look at the few levels that are
on offer and it's fair to say that Painkiller certainly
looks promising.
Painkiller
will be a 16+ PEGI rated game, and with good reason as the
game is something of a horror FPS. The first look version
we reviewed (not a preview version we might add as these
won't be available until sometime this month) has all the
hallmarks of games such as Doom and Quake. The action is
frenzied and you'll need to be constantly moving and using
all your strafing techniques that you learned whilst playing
the id Software classics.
The
game engine does look impressive and the animations (ragdoll
physics too) and the gameplay physics really make for an
exciting time. You'll be pleased to know that rocket jumps
are possible too. It fully captures the full throttle, adrenaline
pumping action of the Quake series and games such as Serious
Sam. You'll be welcomed by constant swarms of enemies and
end of level bosses that will keep you on your toes. Even
though it wasn't even a preview version that we looked at,
the game does look impressive. The game uses a proprietary
3D Pain Engine which claims to have 100 times the amount
of polygons that other games have. We obviously can't vouch
for that but it does look very good and performs wonderfully
well.
The
games central character is Daniel Garner. Daniel is killed
in a gruesome car accident and becomes trapped in a unsettling
world between heaven and hell. Whilst there you'll have
to take on hordes of demonic enemies as you seek to prevent
an imminent unholy war. The first single player level is
situated in the cemetery and right from the off the atmosphere
is tense and gripping. The multiplayer side of the game
also looks like it's going to be very popular for those
Quake fans out there. The classic Deathmatch, Team Deathmatch
are present as well as People Can Fly, Voosh, and The Light
Bearer modes. Offline or online Painkiller certainly is
looking like it's one to watch out for.

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