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Published
by Gathering
Developed by Illusion Softworks
Released - Out Now
Price : £39.99
We
all know that it's possible for games to vary a little from
platform to platform. A game that could be brilliant on
one platform can be slightly inferior when ported to another.
However it's not common for a game to go from exceptional
to merely average when making the journey from one platform
to another but that's exactly what happened when the PC
classic Mafia arrived on PlayStation 2 a few months back.
Now we have the Xbox version of Mafia, but how does it stand
up to the PC version and is it be better than the PlayStation
version?
Mafia
is the story of Tommy Angelo and his involvement with the
Salieri gang. The game begins with Tommy meeting Detective
Norman in the hope of agreeing to a trade. Tommy has climbed
the ranks in the Salieri gang but now feels that he is a
marked man, with the threat coming from within the Salieri
gang itself. Tommy wants out and in exchange for the protection
of his family, he will give Detective Norman all the dirt
on Don Salieri. Detective Norman agrees and the game begins
with Tommy explaining his story from the very beginning,
where else you might ask, and explains how he came to work
for Salieri after getting caught in a gang shoot-out. You
control Tommy through these reminisces and get to see him
rise through the ranks of the Salieri gang.
As
you may know the game is set in the 1930s and everything
in the game reflects this. Vintage cars, old-fashioned weapons
and hats and long overcoats are the fashion, in fact it
is true to say that Illusion Softworks have given the game
a very authentic feel. The missions have a pleasant amount
of variety about them and the mix of killing, having to
blow things up and of course having to steal and drive cars
all over the city of Lost Heaven, which is large to say
the least, all serves to create a very believable and enjoyable
gangster flavour to the game. Aside from the main game,
there's also a Free Ride mode. As you progress, various
sections of the Free Ride mode are unlocked. Different cars
become available to you. You can work as a Taxi driver,
roam the city or even fight gangsters if you so wish. There
are also some races to compete in too, although they are
nothing spectacular. There is also a Carcyclopedia which
enables you to view all the cars that appear in the game.
If
you haven't played the PC version of Mafia what you won't
notice is how everything seems to have been dumbed down.
I'm not embarrassed to admit that certain levels in Mafia
gave me a real headache and I had to attempt them many times.
However I had no trouble in waltzing through the bulk of
the Xbox version without as much as even coming close to
failing. There are some control issues though and I'm surprised
to find there isn't an auto-aim feature and that you can't
lock on to your enemies in an effective manner. As a result
it can feel cumbersome at times and could cause frustration.
You'll notice that enemies don't appear to take realistic
damage and will often survive a couple of hits from a shotgun,
which is very strange. That said though the driving feels
more comfortable using a gamepad than it did with the keyboard
and mouse on the PC version.
The
frame rate in the PlayStation 2 version was nothing short
of hideous. Thankfully it's not so bad (although it still
has a tendency to dip from time to time) with the Xbox version,
but it still can't compare with what you'd have on a good
specification PC and the graphics are nowhere near what
the Xbox is capable of. The PlayStation 2 had multiple load
points in levels whereas the PC version had none and once
again the Xbox version has inherited these problems. The
load times aren't quite as poor as the PlayStation 2 version
though. I don't know for sure but it appears that the Xbox
version is a port of the PlayStation 2 version, which is
a big disappointment as it's more than capable of handling
a direct port of the PC version, which is far superior in
almost every department.
Perhaps
the most painful aspect of the PlayStation 2 version was
that the subtitles had been completely ripped out of the
game. This was a catastrophe of the highest order for deaf
gamers. The PC version had been subtitled so to see no subtitles
at all was very disappointing. Unfortunately the Xbox version
is exactly the same as the PlayStation 2 version and once
again we have a console version of Mafia that has no subtitles.
Why? Had the PC version not been subtitled then it could
have been argued that no extra effort had been gone to but
to remove them is ridiculous and far less appealing for
deaf gamers. Tutorial messages appear in text and basic
objectives are given in text too (these can be recalled
by pressing the start button) but that's small consolation
when the game's fine story can't be enjoyed.
Whilst
Mafia looks and plays a little better on the Xbox than it
did on the PlayStation 2, there really is no point in deaf
gamers picking up either console version. The fact that
the Xbox version, like the PlayStation 2 version, has had
the subtitles removed means that it should not be considered
by the deaf gamer. Don't get me wrong it's by no means a
terrible game (the score would have been a lot lower if
it was) it's just that a PC classic has been turned into
a mediocre console version. If you haven't played the game
yet our advice would be to opt for the PC version as that
is subtitled and you'll be able to enjoy the game in all
it's glory and not have to suffer a version of the game
where you'll not be able to appreciate the story.
Overall
Game Rating: 5.6/10
It's the second console version of Mafia that we've looked
at and yet again it fails to measure up to the PC version
in more ways than is acceptable.
Deaf
Gamers comment:
It's a big disappointment to see that the subtitles are
again absent.
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