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Published
by TDK Mediactive
Developed by Cauldron
Released - 8th April 2004
Price : £19.99
Those
in the know will be aware of the fact that the Conan phenomenon
began long before the Conan the Barbarian movie which starred
a young Arnold Schwarzenegger. Conan the Barbarian was the
creation of Robert E. Howard and was a hero like no other.
Conan was savage-like yet, at the same time, was a man of
honour as well as being a phenomenal warrior. Conan was
known as the 'greatest hero of the Hyborian age'. Conan
the game is mercifully based on Howard's books and not the
Schwarzenegger movie.
The
game is a tale of revenge for Conan. Conan returns to Cimmeria
to find it burnt to the ground. He finds only an old man
alive, but nevertheless does not have long to live because
of the injuries he has sustained, who informs him of who
has carried out the atrocity. Those responsible are known
as the Vulture Cult and Conan swears to avenge his slaughtered
friends by putting an end to their existence. On his quest
for revenge, which takes him across 5 expansive regions
of Hyboria, Conan will encounter many enemies, some of whom
are powerful mystical creatures, who will test his fighting
skills to the full. Conan will also have to retrieve the
pieces of the Atlantean Sword if he is to have a chance
of defeating the evil Vulture Cult.
Conan
is a combat heavy action RPG that will appeal to fans of
action games more than it will to RPG enthusiasts. Conan
earns experience points during his battles and these experience
points can be used to develop Conan's skills and abilities.
Every aspect of Conan's combat technique ranging from a
basic swing to a whirlwind kick can be developed. This is
actually very impressive and certainly has to be one of
the most impressive combat development systems yet seen
in a game. Through the course of the game Conan will have
access to 16 weapons, although to begin with he'll only
have the Father's Sword. Later he'll acquire a variety of
swords, maces and axes. Again the amount of weapons on offer
is impressive and it certainly takes the hack 'n' slash
elements to the next level especially as there are around
50 different combo moves.
With
combat being the main focus of the game, a good control
system is essential. Now on the console version the control
system is pretty much set in stone as you're bound to the
controller but on the PC it's a different story. I wasn't
happy with the default keyboard and mouse setup but fortunately
I was able to reconfigure the controls to a setup that I
was comfortable with. The game supports the use of extra
mouse buttons so if you have those extra two buttons that
are used for back and forward in web browsers you'll be
able to allocate an action to them. You can even configure
a gamepad if you're not comfortable with the a keyboard
and mouse arrangement.
When
a game is multiplatform it's usually the PC version that
suffers as a result and there are a few irritations with
the game that are probably down to this. The save game system
is very console like in nature and you can't save the game
until you've acquired a sacred stone so in effect you have
a checkpoint save game system. There are quite a few collision
detection problems with Conan seemingly obstructed by an
invisible obstacle from time to time. Initially the graphics
look impressive but with a closer look you'll notice the
console angular look of the character models. The various
terrains you'll encounter during the game also look a bit
too angular. That said though the graphics do still look
good it's just that it's behind the current standard of
what we're seeing in the latest PC games.
What
you can't fault the game for though is the quality of the
subtitling which is exceptional. Even on the introduction
to the game (something that is almost always forgotten by
the developers) subtitles can be seen so you can enjoy the
game from the very beginning. The subtitles, which are an
option, where on by default too which again is great to
see. The game manual is also useful even though only around
20 pages are in English. The manual covers the various weapons,
the skills and abilities, outlines the default controls
and even throws in some background on Conan.
Whilst
there are few problems with Conan, the main suspects being
the save game system and the collision detection problems,
it is actually a good game. Just before I finished reviewing
the game I found out that a multiplayer update (1.3) has
been released which will enable you to play 3 different
games online or on a LAN. Body Count (which is essentially
a fight 'till you drop mode), Player vs. Player for those
arena battles and Time Challenges that gives you 60 seconds
to score as many points through combat as you can. Only
Player vs. Player can't be played against the AI. I couldn't
find anyone online to play against but seeing as the game
isn't released until April 8th this isn't really surprising.
Still I think this multiplayer component could be popular
and is a worthwhile addition to the game. If you're a fan
of the Conan stories or if you like action games with a
heavy focus on combat then you should enjoy Conan.
Overall
Game Rating: 7.7/10
An
enjoyable game that has an impressive combat system and
a staggering number of combo moves to master.
Deaf
Gamers comments:
The
subtitling has been very well done.
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