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Published
by Sony Computer Entertainment Europe
Developed by Sony Computer Entertainment Inc.
Released - 30th January 2004
Price : £39.99
If
you're a fan of console RPGs then the PlayStation 2 is the
definitely the console to own. The console, like the PSone
before it, has been blessed with some quality titles that
you just can't get on any other platform. Of course the
stand out titles are the Final Fantasy games but there are
so much more to choose from. Dark Chronicle was absolutely
top notch and Kingdom Hearts was also superb. In fact you
could say that it's a tough genre to make an impression
in because of all the top quality competition. A RPG has
to have that something special to stand out from the crowd
on the PlayStation 2. Thankfully Arc: Twilight of the Spirits
has that something special.
The
games story is set around the brothers Kharg and Darc. They
are no ordinary brothers though. The world in which they
live sees humans and the creatures known as Deimos living
uneasily at a distance from each other. The main bone of
contention between the races are objects known as spirit
stones. For years an uneasy peace has been maintained but
that peace is now gone as a faction of the Deimos have begun
attacking humans. It all seems straight forward until you
find out that Kharg and Darc's mother is human and their
father is Deimos. Both brothers are unaware of each other
with Kharg appearing to be human and Darc appearing to Deimos
and neither are aware of their mixed heritage. Throughout
the game you'll switch between control of the two brothers
and their various parties.
As
far as the story goes it's full of twists and surprises
but it's the combat that makes the game stand out as something
different. Unlike a lot of console RPGs Twilight of the
Spirits doesn't have those annoying random battles that
serve to impede your progress. Battles do not occur whilst
you are en route from one location to another and they can
only occur at specific locations. The battles themselves
are closer to those found in turn-based strategy games as
you have to control the movement of the character as well
as the melee/magic attack moves. This may seem awkward but
it's actually very easy to understand and adds a lot more
depth to the battles than you'd find in most console RPGs.
The battles begin by letting you choose which party members
you want to participate and you will also be notified of
the victory conditions. During the battle your movement
and attack radius are constantly shown which makes it easier
to know your limitations. Because you control the movement
of your characters you are also able to formulate strategies
during a battle that games such as Final Fantasy do not
allow for (Final Fantasy Tactics being the exception). You'll
also find that you have to pick up the items that the fallen
enemies drop during combat as once the battle is over you're
unable to collect them.
Graphically
Twilight of the Spirits isn't the most elaborate of RPGs
on the PlayStation 2 but it certainly looks good. In fact,
to be perfectly honest, the screenshots that you can see
on the right hand side of the screen don't really do the
game justice. The character models all look good and the
different environments that you encounter whilst playing
as either Kharg or Darc all look respectable. As you would
expect the various magic spells are accompanied by some
nice graphical effects but they're never completely over
the top (or time consuming) like you find in some RPGs.
You don't have any control over the camera in Twilight of
the Spirits but this never causes a problem.
Twilight
of the Spirits is absolutely fine for deaf gamers. In fact
for most of the game there is hardly any speech. The game
is subtitled, although not fully because the comments made
by the characters during a battle are not shown in text.
During the cutscenes the display reverts to a letterbox
format and the subtitles are shown in the lower boarder.
During the main game the text appears in a dialogue box
with a picture of the character who is speaking placed alongside
it so as you always know who is speaking, which is excellent.
All information is shown in text so you're not going to
miss anything which is brilliant news.
Arc:
Twilight of the Spirits is a must for fans of either console
RPGs or turn-based strategy. It's great to see a RPG add
some much needed depth to the battles. The game is worth
playing just to learn the story though and it's great to
be able to play out both sides of the story and to witness
the diversity of them. It's a fair bet that most PlayStation
2 RPG fans are awaiting the next episode in the Final Fantasy
series but to miss out on Arc: Twilight of the Spirits would
be criminal as it's one of the better RPGs on the console.
Overall
Game Rating: 8.7/10
Another fine RPG for the PlayStation that offers a great
battle system and an interesting, and enjoyable, story.
Deaf
Gamers comment:
Arc: Twilight of the Spirits is both accessible and enjoyable
for deaf gamers.
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