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Published
by Global Star Software
Released - Out Now
Price : £19.99
It's
been a heck of a long time since we reviewed an Army Men
title and with the demise of 3DO it looked like we would
never review one again. Thanks to Global Star Software though
the series will continue which makes sense as the series
has a lot of followers. It's rather a shame then that the
series has always been known for mediocre titles at best
and all the games we've seen to date have all been less
than memorable. This time around, the series moves on to
the Xbox and looks better than the PlayStation games that
we had seen previously. Can the game play improve though?
If
you've played an Army Men game then you'll know the drill.
Essentially you fight for the Green Army and your nemesis
is the evil Tan Army. The game begins with what looks to
be a new era for both Greentown and the Tan as it looks
as if the war is finally going to end and make way for peace
between the longstanding rivals. However there is a renegade
army, from the Tan nation, that appears on the scene and
they are determined to finish off the Green nation for good.
There's only one chance of avoiding disaster and that's
by Sarge and his men defeating this renegade bunch.
Like
the previous Army Men titles Sarge's War is a third-person
action game. You'll control the all guns blazing Sarge who's
the green plastic equivalent of Rambo (essentially a one
man army). Sarge has access to a nice range of weapons throughout
the game such as the bazooka, flamethrower, shotgun, carbine
and sniper rifle. You'll also have various explosives that
can be used to wipe out those troublesome renegades. All
things considered this has the potential to be a fairly
enjoyable action game but it just doesn't feel like it's
evolved from the previous Army Men games in that the game
play is very basic. The controls are OK (the auto-aim doesn't
seem that helpful most of the time though) but I would have
liked the primary fire button as the right trigger rather
than the A button.
I
would have also preferred a different save system to the
one found in the game. Your progress can only be saved after
completing a mission. There are various checkpoints that,
should Sarge be killed you will return to, so you won't
have to start from scratch but I would have rather had a
mid-mission save point. There are 3 difficulty settings,
easy, normal and expert which should enable the game to
suit most players. There is even a multiplayer mode for
2-4 players which offers three modes, death match, team
advance and capture the flag. However there are only 4 maps
so this will get cumbersome very quickly. Had a Xbox Live
mode been included, which allowed for more players to participate
in these games, then the game might have had more long-term
appeal.
Graphically
it's the best looking Army Men game to date but sadly this
isn't saying a lot as the previous games were on the PlayStation
(PSone) console. Rather than taking advantage of the powerful
hardware that the Xbox has the game looks like a quick port
from a lesser machine. The textures are bland, detail is
lacking and the frame rate is inconsistent which is disappointing
to say the least. Character animations are rather basic
and they have a rather wooden (or should that be plastic)
feel about them.
On
loading the game for the first time I checked the options
menu to see if subtitles could be enabled and I was pleased
to find that there was indeed a subtitles option. However
the game isn't fully subtitled (it's actually becoming quite
common for a subtitles option to mean only partial subtitles,
which isn't very good to be honest). The games cutscenes
aren't subtitled, which means deaf gamers will miss out
on what story there is. The tutorials (known collectively
as the Bootcamp) are delivered exclusively via text which
is absolutely fine. During missions you'll receive orders
and these too are shown in text. You can also recall objectives
from the pause menu. There is also some verbal content during
missions that isn't subtitled but essentially, as you can
see what the objectives are, this isn't too much of a problem.
As
we said at the top of the review it's been a while since
we last reviewed an Army Men title but despite the absence
little has changed. Whether this is good news or not depends
on what you thought of the previous games. To a lot of people,
including us, they were mediocre third-person action titles
that were OK for a while but soon became repetitive. The
same can be said for Sarge's War. Yes it's on a more powerful
platform this time around but it makes little difference
and the game doesn't take advantage of the Xbox at all.
If you liked the previous Army Men games then at the budget
price of £19.99 you'll probably be happy with Sarge's
War but if you didn't like the previous titles there's nothing
here, or nothing of note about the game, that will appeal.
Overall
Game Rating: 5.0/10
New publisher, new platform but the game play is exactly
the same as it was before and it will probably only appeal
to fans of the previous Army Men games.
Deaf
Gamers comment:
Not fully subtitled but shouldn't cause too much of a problem.
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