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Published
by Vivendi Universal Games
Developed by Traveller's Tales
Release Date: Out Now
Price : £39.99
A
one time Sony exclusive title, Crash Bandicoot has long
been one of the better platform games out there. I still
remember buying the first game on the PlayStation and spending
many months playing through it again and again. Some of
the levels (such as Hog Wild) were so hilarious that I kept
returning to them. Of course nowadays Crash is a multiplatform
character and the games are no longer programmed by Naughty
Dog but by Traveller's Tales. The latter Crash Bandicoot
titles have been good but have never really captured the
magic of those early Crash Bandicoot titles. Here we look
at the latest in the Crash Bandicoot series, Crash Twinsanity.
Anyone
who has played a Crash Bandicoot title will tell you that
his arch enemy is Dr. Neo Cortex who loathes Crash. In Crash
Twinsanity though you're in for a big twist as Crash and
Cortex have actually teamed up to face a greater evil. Wicked
Twins have come from another dimension and are invading
the island where Crash lives. The reason behind this is
that they want all the Wumpa fruit that is used as fuel
for their technology. Only as comrades and not enemies,
can Crash and Cortex defeat these Wicked Twins. The game
doesn't begin with the two as allies though and Cortex tricks
Crash into walking into a reunion with all the enemies he's
defeated in previous titles.
If
you enjoyed the previous Crash Bandicoot titles the chances
are you will like Crash Twinsanity. The reason I say this
is because the game controls are just like the others and
there is very little that is different in terms of the games
mechanics. The main difference of course is having Cortex
with you and you get to use him in a variety of ways. You
can use him as a weapon or even as a mode of transport as
you get to use him as a snowboard. In fact there are some
parts of the game where it doesn't seem like a Crash Bandicoot
title at all and you'll more than likely recognise influences
from other games out there such as Super Monkey Ball. That
said though there are good doses of typical Crash Bandicoot
game play. Spinning enemies out of the way, jumping large
drops, avoiding swinging logs and triggering TNT explosions
etc., it's all here and all the same as it ever was.
Despite
being released a couple of years after The Wrath of Cortex,
Crash Twinsanity doesn't represent a graphical improvement
over that game. In fact the game doesn't look as good as
other titles such as Ratchet and Clank 3 and Jak 3. The
frame rate does dip occasionally too, which is unfortunate.
One improvement that has been made over The Wrath of Cortex
is loading times. You could actually go and make a cup of
tea whilst the levels loaded up on The Wrath of Cortex because
they were that long. Thankfully this is not the case with
Crash Twinsanity and the load times are much more acceptable.
It is disappointing to find that camera issues are present
in the game. You can control the camera with the right analogue
stick but there are times when your view is blocked and
it makes those tricky jumps all the more awkward.
The
last PlayStation 2 Crash Bandicoot title that we reviewed,
The Wrath of Cortex didn't have any subtitles for the games
cutscenes and unfortunately Crash Twinsanity doesn't have
any either. This kills any hope you would have had of enjoying
the games story which is a shame. You can't even skip the
cutscenes so you'll forced to watch them whilst being unaware
of their verbal content. There are a few humorous comments
in the game but deaf gamers will miss out completely on
these. The only text that appears is the tutorial messages
and even with these, not as much detail is given in text
as it is in speech although there's just enough for you
to learn the basics of the games controls.
Crash
Twinsanity is another good Crash Bandicoot game but sadly
it's no more than that. Pairing Crash up with Cortex is
a twist that many Crash fans would not have anticipated
and it certainly helps to give the game a different story
although deaf gamers won't be aware of this story. On the
positive side of things it's good to see plenty of variety
in games levels but it's disappointing to see that there
is frame rate issues and that the cutscenes are not subtitled.
Crash Bandicoot fans are sure to like it though.
Overall
Game Rating: 7.0/10
A mix of classic Crash Bandicoot and new style levels that
works well. However there are frame rate issues and the
game isn't subtitled. Overall though it's a solid platformer.
Deaf
Gamers comment:
You'll have no idea of the games story and to make matters
worse you can't even skip the unsubtitled cutscenes.
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