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Published
by THQ
Developed by Rare
Release Date: Out Now
Price: £29.99
Banjo
Pilot, an introduction.
Rare
were responsible for quite a few of Nintendo's most famous
games during the time of the Nintendo 64. One of their titles,
Banjo-Kazooie, is widely considered to one of the best games
created for the N64 and was a very popular game. Banjo Pilot
takes the characters from the Banjo universe and installs
them nicely into a racing game for the GBA.
What's
the game about?
Ever
fancied a Mario Kart type game where in place of the karts
you have small aircraft instead? Well if you have then Banjo
Pilot is the game for you because essentially that's exactly
what it is. It's the same old formula then as you race around
tracks collecting weapons and using them on your opponents
in an attempt to make them lose time and positions. Of course
they will be attempting to do the same thing to you too
and that's what makes the game fun. Flying around the course,
you'll encounter speed-up rings that give you a temporary
speed boost in the same way that speed ramps give you a
speed boost in Mario Kart. In total there are 9 playable
characters (most of which are locked to begin with) and
16 circuits (yes despite being airborne you'll still race
around a circuit and you'll slow down if you deviate from
the circuit) to race around. Game modes include Grand Prix
(made up of the standard four races), Time Trial, Jiggy
Challenge and Quick Race. Multiplayer modes include Grand
Prix, Head-to-Head and Dogfight.
What's
good about the game?
As
it sticks fairly rigidly to the Mario Kart formula you probably
know a lot of what Banjo Pilot is about. There are a few
extras here though. Collect the musical notes while you're
flying around to maximise the number of Cheato pages you
earn during a race. These Cheato pages will enable you to
unlock various secrets within the game. In Jiggy Challenge
you'll have to collect all 6 Jigsaw pieces in a race (and
then win the race) to complete the Jiggy Challenge. Should
you finish a Grand Prix with a certain number of points
you'll be invited to compete in a Champion Challenge which
is essentially a dogfight. These extras over the usual Mario
Kart formula are quite good but they are certainly nothing
special.
What's
not so good about the game?
There's
nothing particularly bad about Banjo Pilot. Maybe it sticks
a little too closely to the Mario Kart formula (even with
extras such as the Champion Challenge and Jiggy Challenge).
Of course if you are looking for a Mario Kart style experience
then this won't bother you too much. Naturally with flying
aircraft you'll be able to fly up and down as well as move
from side to side. Pressing down on the d-pad means you'll
fly upwards and vice-versa. To be perfectly honest this
doesn't make too much of a difference although flying upwards
and down is perhaps a little over responsive. The biggest
disappointment for me though was the lack of a single pak
multiplayer mode meaning every one of your friends will
have to own a copy of the game. As a result most people
will never experience the multiplayer mode and this is a
big disadvantage as the single-player game will only keep
your attention for a limited amount of time.
How
does it look?
With
so many elements of the game being so similar to Mario Kart
on the GBA it's no surprise to find that graphically it
is also pretty similar. Essentially then this means the
game does a good job of attempting to create a pseudo 3D
environment. The game looks like a SNES game which is to
be expected as the GBA has similar graphical capabilities.
The various circuits that have been included all have their
own particular theme and they don't look too bad at all.
The animations in the game are also pretty much what you
would expect. It's also worth mentioning that the game gives
a pretty good sensation of speed and has no slowdown at
all.
How
deaf gamer friendly is the game?
There
are no problems for deaf gamers with Banjo Pilot. All instructions
are given in text and comments you receive from Bottles
the mole, after a Jiggy Challenge race, (and Cheato when
you are spending the Cheato pages you've earned) are shown
in text too. During a race there are also no problems. You
get the occasional voice clip that calls out what lap you're
beginning, which isn't subtitled but you can find this information
from a quick look at the top right of the screen so there
is no harm done by this omission. The game manual is short
and to the point but it doesn't leave any question unanswered,
which is all you can ask.
Final
thoughts.
Banjo
Pilot is a decent alternative to Mario Kart but although
a lot of the game mechanics are practically identical it
doesn't end up being quite the same experience. The biggest
disappointment is the lack of support for single pak multiplayer
gaming. Mario Kart gave you the option to have 4 player
races with only one game pak whereas with Banjo Pilot everyone
will need a copy of the game. As a single-player experience
Banjo Pilot is quite enjoyable but with games of this nature
it's the multiplayer options that keep gamers coming back
for more. That said though if you already have Mario Kart
and want something similar you should be pleased with Banjo
Pilot.
Overall
Game Rating: 7.0/10
Deaf
Gamers Classification:

(Click
the letter or here
for details)
Banjo Pilot is a solid single-player
racer that's very much in the mould of Mario Kart. It's
a shame you can't play multiplayer races with just one copy
of the game though.
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