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Published
by SEGA
Distributed by THQ
Developed by Hitmaker (assisted by Treasure)
Release Date: Out Now
Price: £29.99
Astro
Boy: Omega Factor, an introduction.
The
Astro Boy games have long been a favourite of many gamers
the world over. Astro Boy began life as a comic book hero
(created by Osamu Tezuka) in the 1950's. He later appeared
in animated TV shows in both the 1960's and 1980's. Astro
Boy will be known to many for the games he's appeared in
though on formats such as the SNES and PlayStation 2. Here
we have Astro Boy appearing on the GBA and without a doubt
it's his finest appearance in a game ever.
What's
the game about?
Grief
stricken, after losing his son, Tobio, in a car accident,
Dr. Tenma, a scientist, decided to create a robot in memory
of his son. The robot was no ordinary robot though and had
special abilities. The special abilities included 100,000
horsepower strength, rocket-powered feet and a special ability
to enable him to feel emotions known as the Omega factor.
As you might expect there isn't much of a story for Omega
Factor (although the story throughout the game is minimal,
it's never tedious) except to say that a war had broken
out between the many robots and the humans and our Astro
Boy is the only hope for a peaceful resolution.
What's
good about the game?
Where
on earth do you start with a game of this extraordinarily
high quality? The game simply has everything you could possibly
wish for in a game. In this day and age side-scrolling action
games are a rare sight indeed but Omega Factor is of such
a high quality that it deserves to be classified as one
of the finest side-scrollers ever created. If had to pick
a couple of aspects of the game that for me made it so enjoyable
it would have be the range of weapons available and the
boss fights which are magnificent. Astro Boy has everything
ranging from X-Ray vision to finger lasers, arm canons and
rocket-powered feet. Great use has been made of the control
system to utilise all of these abilities and even when you
have to use a combination of the directional pad and the
button it is still easy to do. On to the boss fights then
and they really are something special and unless you play
on the easy difficulty level they are quite a challenge
(at least when you get past the first few they are). What
impressed me most with the boss fights is that you seem
to need different strategies for each of them. The size
of them is amazing too and some of them fill the entire
screen. There are other aspects of the game that impress
such as the power up system, three slots to save in, the
supporting cast of interesting characters and the sheer
quality of the levels. It's just a diamond of a game.
What's
not so good about the game?
Some
may regard the fact that this game ends all too quickly
as its only fault. Even then you'll more than likely have
to play through again to unlock everything. A first play
though will only take around 4-5 hours at the most though
which is quite short although playing through on the top
difficulty setting will probably take a fair bit longer
unless you're an expert gamer. Some battles have a small
amount of slowdown (it rarely happens to be honest) but
apart from that it's difficult to find fault with the game.
How
does it look?
In
these days of the Nintendo DS and Sony PSP, the GBA is looking
more and more dated. However when a developer works to a
system's strength it's still possible to have a game that
looks great and the developers have done a great job with
Omega Factor. The levels have all been designed very nicely
and the characters (and enemies) all look great for a GBA
game. As we mentioned above the size of the bosses is impressive
and some of the animation in these battles is superb. The
game looks as good as it plays which is one heck of an achievement.
How
deaf gamer friendly is the game?
Omega
Factor is absolutely fine for deaf gamers. The games story
is told out through text so you'll be able to follow it
perfectly. You'll either get a close up of the characters
or a picture of the character next to their dialogue so
you'll always know who is saying what. As the game begins
you're given a small tutorial explaining the controls and
it's very nicely laid out and again completely in text.
The game manual is well laid out and explains the various
game concepts in a clear and concise manner which is always
welcome.
Final
thoughts.
Astro
Boy: Omega Factor is without a doubt a classic and deserves
to be owned by every GBA owner. Some may point to the game's
quite short length as a problem but in truth you're going
to want to play through the game at least a couple of times
and I'd sooner take a short game that keeps me playing,
over a long game that's simply average. It is non-stop quality
action from start to finish and the three nicely gauged
difficulty levels mean gamers of all abilities will be able
to fully enjoy the game. Whether you're an Astro Boy aficionado
or just a fan of quality side-scrolling action games you
simply have to play Astro Boy: Omega Factor. It's definitely
an early contender for the GBA game of the year.
Overall
Game Rating: 9.3/10
Deaf
Gamers Classification:

(Click
the letter or here
for details)
Astro Boy: Omega Factor is simply
outstanding. If you're a fan of Astro Boy or side-scrolling
action games then you simply have to own what is one of
the best games on the GBA console.
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